※ 本文轉寄自 ptt.cc 更新時間: 2020-07-28 19:07:58
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作者 標題 [閒聊] 最後生還者2有超過2,000人參於製作....
時間 Tue Jul 28 18:50:21 2020
https://twitter.com/VG247/status/1287737521426829313
VG247
@VG247Over 2,000 people and 14 outsourced studios worked on The Last of Us Part 2 https://www.vg247.com/2020/07/27/the-last-of-us-part-2-cast-crew/ …
@VG247Over 2,000 people and 14 outsourced studios worked on The Last of Us Part 2 https://www.vg247.com/2020/07/27/the-last-of-us-part-2-cast-crew/ …
一開始是VG247做了這個報導
Over 2,000 people and 14 outsourced studios worked on The Last of Us Part 2
然後就開始有業者的人跳出來了...
EA的執行製作人出來回應
https://twitter.com/s3rioussam/status/1287754079381356550
Sam Sharma
@s3rioussamIf you're surprised at this, boy do I have stories for you about AAA game dev.
It take a monumental effort to ship these blockbusters and the business and budgets are astounding.
(no "is this sustainable" discourse in my menchies)https://twitter.com/VG247/status/1287737521426829313 …
Over 2,000 people and 14 outsourced studios worked on The Last of Us Part 2 https://www.vg247.com/2020/07/27/the-last-of-us-part-2-cast-crew/ …
@s3rioussamIf you're surprised at this, boy do I have stories for you about AAA game dev.
It take a monumental effort to ship these blockbusters and the business and budgets are astounding.
(no "is this sustainable" discourse in my menchies)https://twitter.com/VG247/status/1287737521426829313 …
Over 2,000 people and 14 outsourced studios worked on The Last of Us Part 2 https://www.vg247.com/2020/07/27/the-last-of-us-part-2-cast-crew/ …
If you're surprised at this, boy do I have stories for you about AAA game dev.
It take a monumental effort to ship these blockbusters and the business and
budgets are astounding.
(no "is this sustainable" discourse in my menchies)
如果你對此感到驚訝,那我要告訴你一些有關AAA遊戲的事.....
(下略)
====
也有這個...
https://twitter.com/elliejoypanic/status/1287794207088709635
El
It take a monumental effort to ship these blockbusters and the business and budgets are astounding.
(no "is this sustainable" discourse in my menchies) https://twitter.com/VG247/status/1287737521426829313 …
@elliejoypanicMost Ubisoft games have 10-15 studios and literally thousands of people working on them. Most of your favourite AAA titles have large amounts of outscourcing, along with heavy lifting shared by other studios within a company/publisher.https://twitter.com/s3rioussam/status/1287754079381356550 …
If you're surprised at this, boy do I have stories for you about AAA game dev.It take a monumental effort to ship these blockbusters and the business and budgets are astounding.
(no "is this sustainable" discourse in my menchies) https://twitter.com/VG247/status/1287737521426829313 …
Most Ubisoft games have 10-15 studios and literally thousands of people
working on them. Most of your favourite AAA titles have large amounts of
outscourcing, along with heavy lifting shared by other studios within a
company/publisher.
多數Ubisoft遊戲都有10到15個工作室和數以千計在其中工作的人們參於。 (下略)
又或著像這個...
https://twitter.com/ZenOfDesign/status/1287801361984376832
Damion Schubert, Grumpy Old Designer
@ZenOfDesignThat’s adorable.
Signed, the SWTOR team.
@ZenOfDesignThat’s adorable.
Signed, the SWTOR team.
That’s adorable.
Signed, the SWTOR team.
這 (指新聞) 真可愛。
SWTOR團隊簽署
====
這串討論蠻有趣的.....
其實去看原新聞就知道是在說頑皮狗多辛苦,最後生還者2很棒之類的新聞...
結果吊出不少3A級工作室的人在回應:3A遊戲不都這樣做的嗎?
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之中,挖出通往明天的道路。那就是天元突破,那就是Gurren-Lagann,
我的鑽頭....是用來開天闢地的鑽頭啊!!」
── 西蒙 《天元突破 紅蓮之眼》
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※ 同主題文章:
● 07-28 18:50 ■ [閒聊] 最後生還者2有超過2,000人參於製作....
07-28 19:29 ■ Re: [閒聊] 最後生還者2有超過2,000人參於製作....
07-28 22:14 ■ Re: [閒聊] 最後生還者2有超過2,000人參於製作....
推 : 就想表達自己多努力啊1F 07/28 18:51
推 : 劇情上有公關上的努力一半就好了2F 07/28 18:52
→ : 但玩家只知道兩千人超時加班沒加班費做出款糞game3F 07/28 18:52
推 : 就開始哭哭找安慰阿 我們很辛苦ㄋㄟ4F 07/28 18:53
→ : 喔 是喔5F 07/28 18:54
推 : XDD 可憐哪 現在講什麼都會被轟6F 07/28 18:54
推 : 跟某些垃圾品牌炸鍋時拿員工出來擋一樣,呵呵7F 07/28 18:55
推 : GF:嫩 我只要六百多人8F 07/28 18:55
推 : 2000人做出糞game 這是討罵吧9F 07/28 18:55
→ : 跟玩家說這些幹嘛,問題又不是玩家是某個智障啊~10F 07/28 18:57
推 : 有很多人參與製作 花很多經費跟時間 都不是藉口11F 07/28 18:58
→ : 我本來不想講的 我賣雞排 每天都有在換新油12F 07/28 18:58
推 : 討拍13F 07/28 18:58
推 : 這麼多人也沒有人敢講真話幹爆製作人14F 07/28 18:58
推 : That’s adorable XD15F 07/28 18:58
→ : 你寫出一個狗屁不通 豪無邏輯的論文 跟教授說你花多16F 07/28 18:59
→ : 少功夫寫出來 誰會理你
→ : 少功夫寫出來 誰會理你
推 : 可憐 兩千人一起陪葬18F 07/28 18:59
→ : 像雅達利大崩潰一樣可悲19F 07/28 18:59
→ : 事實就是 花這麼多成本還只做出一個糞作 更該被罵20F 07/28 18:59
推 : ubi的遊戲有千人製作,這我真的是嚇傻了21F 07/28 19:00
→ : 更可笑的是 做出糞作的最高負責人還成天在推託責任22F 07/28 19:00
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