※ 本文為 terievv 轉寄自 ptt.cc 更新時間: 2013-10-28 04:31:18
看板 WoT
作者 標題 [情報] 10/27 Q&A
時間 Mon Oct 28 03:28:24 2013
今天也不多
- having occasional FPS drops to 2-7 FPS? “Vacuum clean the computer”
我的遊戲FPS偶爾掉到每秒2-7張?「用吸塵器清清你的電腦吧。」
- the reason for module saving throws is lower tier tanks having a fighting
chance against hightier ones
模組有傷害豁免的原因是要讓低階車有機會對抗高階車的打擊。
(譯:應該是解釋有時候打到模組不扣血的原因吧?)
- when the KV-1S is split into two tanks, the statistics will probably stick
with the tier 6 tank, because most of the battles were played with the big
guns anyway
如果KV-1S分成兩台車,原本的統計數據可能會跟著六階的走,因為大部分
的戰鬥玩家總裝著122大根玩。
- the aimtime in WoT is there to simulate accurate aiming by the crew
遊戲裡的縮圈時間是在模擬真實世界組員瞄準的狀況。
A bit of info about CW from Overlord, quite interesting:
Overload放出一些公會戰的消息:
“Regarding the Clan Wars, there are big plans for that mode to make it more
accessible for players, which includes separation of CW into regular global
map and another submode which is going to be less exhaustive in terms of time
and effort – at the same time providing a new type of gameplay (garage
battles). Plus, the game still needs a more accessible end-game mode than
Clan Wars, possible with PvE element – survival, moba, coop, or smth
similar. Don't see a problem with T10 being awarded in CWs as long as they
don't offer better performance comparing to regular vehicles.”
大致上是:
1.將目前分區的方式合成一個世界
2.另外一個比較不花時間精力的小模式
3.新的車庫戰模式
4.更多end-game遊戲模式(帶有PVE要素)例如生存模式、MOBA模式、合作
模式等(不確定end-game模式指的是什麼、死鬥?)
然後他們認為以T10車作為獎勵沒啥問題,只要這些車沒有表現得比一般車
出色就OK
and
“7/42 appeared to be the most succseful form of competitive play which doesn
't mean we are not going to try T10 in esport in future. And again see above
for end-game.”
7/42 可能會是目前最成功的模式,但是不代表未來不會嘗試將10階車納入
電競的可能性,詳細請見上面的可能的遊戲模式。
今天的部分大致上就降~
原文網址:http://ftr.wot-news.com/2013/10/27/27-10-2013/
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推 :按著開機鍵數秒即可達到關燈的效果05/04 19:29
→ :樓上我差點照做了!!! 這樣很危險阿!!05/04 19:30
→ :還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
→ :就怎樣@@05/04 19:33
→ :就關機了阿..............05/04 19:34
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※ 編輯: tai33ru 來自: 1.169.141.73 (10/28 03:30)
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