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※ 本文為 chann.bbs. 轉寄自 ptt.cc 更新時間: 2012-12-31 22:06:03
看板 LoL
作者 applemonster (鄉民編號9527)
標題 Re: [情報] RiotEzreal answers questions(紅帖?)
時間 Mon Dec 31 20:18:11 2012



Dear Ezreal,I am about to undertake a massive undertaking: to read all 309
posts from start to finish. Wish me luck?As for questions, I have 3:- How is
it that you are able to maintain a thread of this size? From past experience
I know you answer most if not all of the questions. Do you think other
rioters might do something like this as well?- I believe that every
skillshot, apart from nautilus' dredge line, can travel through walls. Are
there any plans to make another skillshot that doesn't travel through walls?-
Zigg's bouncing bomb explodes on impact with turrets. What led to this design
choice?- Have you thought about adding a champ that has the ability to
deflect skillshots with a skillshot? Say someone is aiming a mystic shot at
you and you deflect it to the side. Any design problems with this?Whyyyyy
would you do that to yourself!!! Though for doing it I will answer a few of
your questions =-P:

1.你好厲害持續回答那麼多問題,riot的其他人也會這樣嗎?
2.還會有像娜蒂魯斯一樣,不能穿牆的指向技出現嗎?
3.炸彈貓的Q打到塔時會爆炸,當時設計的概念為何?

4.有想過要做擁有反彈能力的英雄嗎,譬如說EZ Q我,然後我把他的Q彈走這樣?

  製作上有困難嗎?你會想自己做這個英雄嗎?

1) Haha, I haven't been able to keep up very well recently...and I mostly
post here on weekends and vacations. So it's not too sustainable for the
average Rioter.

呵呵,我最近沒有像已經那樣勤奮了,而且我多半是用周末假日來這回答問題,所以
不像其他Riot人一樣持久。

2) Skill shots will generally travel through walls unless they have an
express gameplay reason to interact with walls. For example: a skill shot
which bounces off walls, a skill shot that attaches a mine to a wall.

指向技通常都是可以穿牆的,除非該技能對牆壁有特定的互動。

3) Zigg's bouncing bomb explodes on terrain, and turrets count as terrain.

炸彈貓的Q會因為地形而爆炸,而塔算是地形。

4) We have considered it, and ultimately decided that it doesn't add great
gameplay. We would rather have a shield that blocks skillshots (imagine a
shield that extends to 3x the length of a champ that would block skill shots
coming at him).

有想過,但是最後因為它會難以操控而放棄。我們寧願用盾或是障蔽來取代。
想像有英雄可以張起距離自己大約30距離的一片護盾,可以用來擋技能。
(所以是想做嗎@Q@?)

Ez don't u think that the release of syndra and kha zix its a little unfair
for viktor players?, with syndra u only have to max your abilities to gain
the bonus and kha zix gets an evolution every 6 lvls, meanwhile viktor has an
item slot occupied by an item that late game its a little weak , only the red
core worth the money the other 2 are really weak in term on stats, also
viktor only can upgrade one of his abilities. I know that riot want to
innovate with new mechanics , but try to innovate with mechanics that work
and are fair for the other champs , also his E has been bugged since release
and never was touch.if u release more balanced champs the less champs u need
to rework.

你是否會覺得辛朵拉和螳螂patch是不是對維克特的玩家有點不公平?
辛朵拉只要把該技能點滿就可以獲得額外效益,而螳螂有進化系統。

而維克特只有一個佔位置的進化物品,而它在後期有點弱,只有紅的可以有點搞頭。

最後,維克特的技能只能擇一精進。

Not at all, they each have their own design space, and having a unique item
is within Viktor's design space. I would actually say the problem you are
facing is the power of Viktor's item slot. Personally, I would love to see it
get a tier 2 item upgrade, to make it more worth the slot.

一點也不。他們都是基於不同想法設計的。而那個維克特的專屬物品是包含在那樣的想法
裡。我會把你的問題聚焦在維克特的物品欄上,個人觀點,我希望那專屬物品可以二段進
化,讓它佔用物品欄佔得更值得。


I've been pondering it for a while now, have you ever played Dark Cloud? If
so, you know that cat girl with the slingshot? I'd love to see a champion
with that kind of weapon. I've taken notice already that here at LoL you guys
base a lot of champions off other things, and that's really cool. So maybe
make the cat girl an option? Thanks for the thought.

這問題我琢磨了一會,你玩過Dark Cloud嗎?有沒有看過那個小貓女用的彈弓?
我好想要看到有英雄用那個當武器。

I've played Dark Cloud 1 & 2, so I do remember the catgirl with a slingshot.
And yea, I could see a slingshot as a weapon, but it is pretty far down the
list of potential powerful weapons in my mind.

1.2代我都玩過,我知道那是什麼,但是彈弓在我腦中強大武器的清單上排很後面。

Ezreal uses the left glove right? Will we ever receive a champion with the
right glove? I love Ezreal concept thank you very much for creating him

EZ左手戴手套對吧?我們會有右手戴手套的英雄嗎?
(不是有兩手都手套的嗎....?)

We actually considered this for a dark magic user recently, though we
ultimately canned this character because he wasn't quite reaching the
ultimate evil magic feel that we needed him to.

我們最近其實有在構思一個右手戴手套的黑魔法使用者。
但是他被丟到冷凍庫了,因為沒辦法達到我們想要的邪惡感覺。(小學老師是要多邪惡?)

Besides the support that morello teased cannot wear shoes. Are there any

other support champs in the works? 9 months it will be most likely between
Lulu and this support which is way to long  have you thought about making 3
supports a year?

距離上個輔助英雄(lulu)已經九個月了,希望一年可以有三個輔助英雄。

Well, we work on champions as far as 8 months ahead of time. So yes, there is
at least one more support in the works. And HE...is one of the coolest
characters I have seen in League of Legends.

通常一個英雄製作需要八個月,所以我們有一個以上的輔助英雄現在正在製作中。
然後 "他" 是我看過最酷的英雄 (塔里克有伴了!)

Make Lux's E (Lucent Singularity) and Gragas' Q (Barrel) castable a second
time while they're travelling so they detonate on arrival instantly instead
of having to wait for it to land before being allowed to re-cast.Maximum
harass range and burst speed are noticeably slower with higher pings like
Australians which handicaps them. This can be easily fixed by making those
spells castable a second time while they're in air/ rolling.

請讓拉克斯的E和酒桶的Q可以在丟出以後仍在飛行時詠唱第二段,讓它們能在到達指定位
置時馬上造成傷害及效果。因為在原本的設計下,高ping會影響操作,讓這些技能廢掉。

I love this idea and I will pass it on to the live design team.


我喜歡你的主意,我會馬上將這想法交給設計團隊。

Have you considered a (maybe sand worm-like) champion where the abilities are
based on moving around underground?
For instance:
An ability that moves the champion underground for a few seconds, gaining
resistances and making them unable to autoattack, but enabling another
ability that has them do AoE damage above them, or just constantly doing AoE
damage above them. An ability that has them dig under a wall to a set
point.An ultimate, where they dig down and move to a point and burst out of
the ground, doing knockback/damage/slow.

你們有想過做個會遁地的英雄嗎?
比如說,一個技能是遁地數秒,獲得額外防禦力但是無法攻擊,會受AOE傷害攻擊。
一個技能是可以遁地到某個位置,R是遁地後出來可以造成場控及傷害效果。

Well, yes. We have considered making a Yordle in a drill tank. Imagine an

ultimate where the drill tank goes underground and pops up in a targeted
area, dealing damage and creating a one way tunnel that your allies can go
through... CRAZY INITIATOR!

喔有喔,我們有想做一台約德爾人鑽地坦克。鑽地後到目標地點出現,輸出傷害後還
提供通道給你的盟友用。

So why hasn't Urgot been remade yet? Im not mad about it (Yes I am) but i
haven't even heard anything about an Urgot remake at all. Last I had heard
someone had labeled him as a mistake of a champion.

有要重製Urgot嗎?自從上次他被貼上是個製作錯誤的英雄後就沒消息了。

It turns out remaking Urgot is hard, really really hard. And he is another
character that clashed with season 3. We simply needed to ask ourselves what
was more important, remaking Urgot or updating all of our items, masteries,
jungle, and more.

我們發現重製urgot很難,真的超難,他是另一個在S3崩潰的角色。而我們必須在重製
urgot或是調整S3道具、天賦、將狗、還有其他更多的事情中做抉擇。(意思就是,不可能
很快。)

In the League we have monsters, kids, ninjas, archers, a thing that spits to
people....but, for some reason, we don't have any Samurai (I know, Samurai Yi
and Warlord Shen, but they don't count, they are skins, not full champions),
so, why u don't include a Samurai champion?, it would give more diversity to
the League, and sincerely, i would buy him/her.
Please, answer me, i want a Samurai

LOL中沒有武士,別說武士SKIN算數,我要一個武士英雄。如果你們出,我就買。

Well, we are constantly looking to fill common archetypes that we have
missed, and we definitely still have space for a true samurai in our game.

我們持續在尋找可供使用、遊戲中缺乏的角色人格,而武士是其中一種。

Dear ezreal, you've explored the concept of directionality in the past with
mechanics like mocking shout that only slows when the target's back is
turned, or cass' ult which only stuns when the target is facing you, but how
about a champ that takes less damage from one direction than another? Say,
he's got a giant shield, so he takes less damage from the front than when
he's retreating. If you feel that's too restrictive, how about a champ that
can alter the direction from which he can take less damage, say a psionic
mage that moves a psionic force field around his body?

現在有一些技能,當你面向不同方位時可以有不同效果(蛇女R)
那有辦法出個英雄,他/她在受到不同方位而來的傷害時,對某些方位有減免傷害的效果嗎
?比如說拿個大盾的英雄可以減免來自前方的傷害,或是甚至一個靈能師,可以自由選擇減
免來自何方的傷害這樣?


Yes, I fully expect that we will do this some day (directional shields for
damage mitigation). Also, that's a pretty crazy awesome idea for the psionic
mage. I'll have to think about that more to figure out how to make it feel
great.

有喔,我很期待我們有天能看到這類型的英雄。
靈能師的想法很棒,我會想想要怎樣讓它變得更棒。

1) any news on Katarina and Cassiopeas' father or the champ who killed him(if
its the champ who killed him will we be seeing Talon defect from Noxus?)
2) i don't suppose you have any digging based champs in the works
3)is Sion in the list of reworks and if so any hints as to whats being
changed.
4)would it be too unfun if a champ could spawn a bush or remove a bit of
terrain
5) will a delay of game start ( like on dominion you cant leave the well for
a few seconds) ever be implemented on Sumoners Rift or Twisted Treeline that
way everyone could buy items and get to lane regardless of how slow their
comp is at relatively the same time
6) when will the phantom theif Caitlyn is chasing make an appearance
7)Lastly will we be seeing any champs or at least maps of the other 2 known
continents on Runeterra

1.有卡特或是蛇女的父親,將軍杜.克卡奧的消息嗎? 或是是誰把他殺掉的?
  如果有某個英雄把將軍殺了,我們會看到塔龍離開諾克薩斯嗎?
2.我想你們沒有在製作中,會掘地的英雄吧?
3.Sion有要重製嗎? 有的話詳細希望。
4.會有可以生出草叢或是改變地形的英雄嗎?
  (梅花鹿嗎?)  (等等,你生出草叢你以為我不知道你在裡面嗎!)
5.可以在招喚峽谷的遊戲中設個像水晶之痕的遊戲開場delay嗎?
6.凱特琳所追查的幻影盜賊何時會露面?

7.我們會有來自符文大地其他地方的英雄或地圖嗎?

1) Not yet, but who knows.

還沒有,但是誰知道呢。

2) Haha, I was just talking about the Yordle Drill Tank. But he is not
currently in the works.

呵呵,我剛剛才講到關於約德爾人盾地坦克耶,不過那個不在現在的工作排程上。

3) Not sure unfortunately.

抱歉並不太確定。

4) Well, Caitlyn's original kit used to spawn brush (instead of her trap). So
I could see it happening...though there were plenty of reasons to avoid this
ability: weird interactions in lane, weird interactions with monsters, and
more...

痾,凱特琳的陷阱本來是用來冒出一叢草 (喔,這棵樹好大,正好可以遮住我!)
所以我知道那後果...基於要避免一些對線上的異常、小怪的異常、更多的異常,所以...

5) I don't think so. The delay for Dominion is more about the style of map:

an objective based map where the objectives can be taken at minute 1.

我不認為那樣是好的。水晶之痕的機制是地圖的風格。

6) I could see this happening in the future. But I would like to see that
phantom thief be upgraded to something more awesome first...

我可以預見其發生,但是我希望會是比幻影盜賊更酷的東西....

7) We still have plenty of Valoran to discover before checking out other
areas of Runeterra.

在那之前,在瓦羅然大陸上仍有我們必須探索的地方。

--
1.擠蘇蘇a傷害    5.就大a傷害        9.尚蓋大a傷害        Damage Tier List when
2.浸熊a傷害      6.金價就大a傷害   10.夭壽阿大a傷害      Phreak as a Taiwanese
3.修刮大a傷害    7.蓋大a傷害       11.大嘎某斬某雜a傷害
4.金大a傷害      8.世界大a傷害     12.大嘎靠杯a傷害      13.燙斯a傷害 ψ蘋果獸

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◆ From: 118.160.219.208
EricTao     :頭 感謝翻譯1F 12/31 20:24
noproblem226:推簽名檔 我笑了XD2F 12/31 20:25
potionx     :彈弓...來個騙人布吧3F 12/31 20:25
johnnyjaiu  :推 翻譯!!! :D4F 12/31 20:26
argentine   :這個簽名檔超酷XDDD5F 12/31 20:27
jerrychai25 :小學老師-.-,你是說某個鳴什麼介什麼的老師嗎6F 12/31 20:29
evildark    :鑽地坦克聽起來就很酷1!!7F 12/31 20:29
linceass    :小學老師該不會是老婆是雪女那位吧?8F 12/31 20:33
lpca        :鑽地坦克感覺很不錯 不過好像要等很久...9F 12/31 20:34
wdcr        :如果是打妖怪的小學老師 他是左手戴手套10F 12/31 20:36
enigma4052  :居然是神眉XD11F 12/31 20:38
sparking    :期待出小學老師  lol12F 12/31 21:28
myfirstjump :Lux的E和酒桶的Q飛行中可施放的話....應該會變強一些13F 12/31 21:28
Erict       :Lux E Gragas Q 到定點順放這想法不錯!14F 12/31 22:01

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